Memnarch Memnarch is a classic mono-blue artifact commander that punishes opponents for relying to heavily on mana rocks
Basically stacking up Mana Leaks just showcases how the card is a limp counterspell and never more than while stacking up Disfigure increases the utility of the effect a lot
Due to only being available for a limited time, copies of Doric, Natures Warden are somewhat surprisingly scarce
Mwonvuli Ooze Cumulative upkeep was a tricky design to balance, with cards like Mystic Ramora being commander staples
The token copy won't copy counters or damage marked on Compy Swarm, nor will it copy other effects that have changed Compy Swarm's power, toughness, types, color, and so on
Obviously you have to be after creatures with Gather the Pack which makes it unlike Impulse but then it digs a card deeper, offers graveyard synergy and can get you a two for one ensuring it passes the Impulse test with flying colours