To make up for this though, throughout Sun & Moon, a whopping 20 Eevee cards were released, presumably as a way to tie in to the Lets Go Eevee video game which came out in 2018
To then take that counter and destroy the permanent you countered adds insult to injury, and makes this easily one of the best artifact or enchantment removal spells weve seen for the game
This means playability can create value, but it can also create volatility
Decklist: Temur Emerge in 2016 Standard Lashweed Lurker | Illustration by Igor Kieryluk Planeswalkers (7) Jace, Vryn's Prodigy x4 Kiora, Master of the Depths Nissa, Vastwood Seer x2 Creatures (14) Elder Deep-Fiend x4 Emrakul, the Promised End Gnarlwood Dryad x2 Ishkanah, Grafwidow x2 Lashweed Lurker Pilgrim's Eye x4 Sorceries (14) Gather the Pack x3 Traverse the Ulvenwald x3 Grapple with the Past x4 Kozilek's Return x4 Enchantments (2) Lands (23) Evolving Wilds Forest x6 Island x3 Lumbering Falls x3 Mountain Sanctum of Ugin Shivan Reef x4 Yavimaya Coast x4 Sideboard (15) Emrakul, the Promised End Gnarlwood Dryad Sanctum of Ugin Eldrazi Obligator x2 Reality Smasher x2 Tireless Tracker x2 Learn from the Past Pulse of Murasa x2 Radiant Flames x2 Titan's Presence This deck was a popular one played in Standard at Worlds in 2016, making the most of the power of Elder Deep-Fiend
Greetz, Quuador That set looks shiny
Pillar Analysis: Unique Effect (Mana Denial), Scarcity (Legends, Reserved List), Stax Archetype Staple