First card that comes to mind is Tainted Aether, but you have a broad swath of design space
Whether you need to destroy an artifact, an enchantment, or both, this fuse card gets it done
Explore by itself is a ton of value -- you guarantee your next land drops and are buffing your army -- but it's especially good here due to synergy potential with +1/+1 counter payoffs (Tributary Instructor) and graveyard payoffs (Deeproot Historian)
Master Duel with just a single card, Destiny Hero Destroyer Phoenix Enforcer
Set 1 Super Polymerization from your Deck, also, until the end of your opponents turn, you cannot Special Summon, except HERO monsters, but you can Fusion Summon Fusion Monsters that must be Special Summoned with Dark Fusion, with effects other than it
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