Gargos, Vicious Watcher just became a little more threatening
4 Guided Passage A sneakily powerful card, Guided Passage can be a late-game powerhouse
Nesting Dovehawk is a Growing Ranks on wings, and Wand of the Worldsoul is a really cool white mana rock that grants your next spell convoke
In a format where words like redundancy or synergy get thrown around a lot, its quite weird that this one isnt on people's minds when building for hand knowledge
After being used, Malevolent Hermit can be brought back as Benevolent Geist, preventing your own noncreature spells from being countered
The strength of Intuition comes from the fact that you can typically create a no-win situation with the cards that you select that allow you to get exactly what you need to become unstoppable or win the game on the spot, especially because putting cards in the graveyard isnt even a real disadvantage these days