Polliwallop is our removal spell, and it's a good one, dealing damage equal to twice the power of a target creature we control to one of our opponent's creatures, typically for just one mana (thanks to its cost reduction) at instant speed
BRING THE PAIN TO ANY PLANERamp from small Eldrazi Spawns and Scions up to towering monsters and devour all in your path
Does this mean weve got Fast & Furious and Minions cards coming our way too
Plot in particular feels like a standout, giving players the chance to think a few steps ahead and save up their spells for later turns
The Dragon Skeleton has built-in protection with its regeneration ability, and being able to give it haste for just one mana makes it an immediate threat
Not only does this somewhat defeat the purpose of Secret Lairs as a product, but it has also created a lot of frustration among players