Unfortunately, he's unlikely to appear in any games
For this archetype, you dont want to shut down the draws, but instead let the cards flow with, Folio of Fancies, and Stormfist Crusader
Get Lost is premium white removal in the Fateful Absence vein, able to remove Planeswalkers as well as creatures, but also hitting enchantments
Obviously it will be painful if we cannot use our removal on a bomb rare on turn 2 if the situation requires that, hence I would lean towards trying to be a deck with nine or ten Mountains
Finally, the deck features a handful of powerful removal spells and wrath effects, spells that can directly turn vehicles into artifact creatures (avoiding crew costs), spells that can protect your vehicles, as well as powerful card-draw engines such as Whirlwind of Thought and repeated token generators such as Outlaw's Merriment, Efficient Construction, Saheeli, and more
Its effect is such that the first Instant or Sorcery spell you cast each turn brings with it a free Reverberate kicker