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Archaeomancer and Time Warp can be replaced with other sorceries that give you another turn before heading to the graveyard rather than exile , like Time Stretch or Time Walk plus a creature that enters to bring that spell back from the graveyard like Ardent Elementalist and Mnemonic Wall
Storm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly
Its like someone read my mind, threw a bunch of tins and blisters together, and said Here, go wild. I will Pokmon Company, I will
Although better at protecting your guys against spot removal it is weaker than Mother at forcing through damage and doesn't help you to equip or use combat tricks