Getting to ramp from turn 1 lets you get much further ahead of your opponents than it may seem
Treacherous Blessing + Demonic Lore Mainstays of decks that can sac them (like the uber annoying Doom Foretold decks), blink them, give them to opponents after the sweet cards are drawn, or all three, Treacherous Blessing and Demonic Lore can still get you three cards for 3 even if you cant do any of those, which is a great rate
What you dont want to do here is to play all zero and one cost equipment though
We all must learn this lesson the hard way, though
The combination of a fragile body and additional setup steps has mostly kept this card out of the top tier of Legacy, but its never far from that level
The same is true if an opponent's permanent gains one of those abilities after Shay Cormac's first ability resolves