Toxrill, the Corrosive Combos 19627 Strategy **Commander:** *Toxrill, the Corrosive* **Colors:** Dimir (Blue/Black) **Game Plan:** Control the board with slime counters, shrink and steal the tables creatures, and grind value until you overwhelm opponents with inevitability
Cards like Furnace of Rath and Gratuitous Violence ensure that people are both encouraged to deal damage and will feel it if they take any
The tribe's massive diversity does a ton, from destroying a variety of things (Wispmare, Deepfire Elemental, Fulminator Mage, Ingot Chewer, Hateflayer, Tornado Elemental, Cinder Elemental, and don't forget Shriekmaw) to having severely powerful beaters (Verdant Force, Multani, Maro-Sorcerer, Silvos, Rogue Elemental, Liege of the Tangle, Lord of Extinction, Avenger of Zendikar, Thornling, and Root Elemental) to some of the best utility creatures you can imagine (Reveillark, Brine Elemental, Vengevine, Fertilid, Smokebraider, Forgotten Ancient, Stigma Lasher, and Briarhorn) and finally to great control creatures (Dread, Windreaver, Dawn Elemental, Air Servant, Ashen Firebeast, Roil Elemental, and Time Elemental)
Handling Time: 4-5 days sealed product
Ring seems like it should see less play than it does it strikes me as Manalith tier but you cant argue with the price tag
Stone Rain: My rules text is just three words