These cards will provide options to Bodyguard - force enemy opponents to target this character over others - and apply Ward, which prevents a card from being targeted by anything except challenges, to Simba, Scrappy Cub, thereby keeping this card out for longer
Reds speed and impulsiveness are also shown through its use of rituals: cards that create a large temporary burst of mana so you can play an expensive, powerful spell very early in the game
Esper Sentinel The best one-drop Magic has a lot of great one-drops, cards that will - if not win you the game on the spot - definitely set you up as the favorite

Top Jund Commanders Hearthhull, the Worldseed 27,854decks Korvold, Fae-Cursed King 20,165decks Henzie "Toolbox" Torre 18,298decks Auntie Ool, Cursewretch 17,174decks Disa the Restless 12,634decks Yurlok of Scorch Thrash 11,999decks Indoraptor, the Perfect Hybrid 11,225decks Ziatora, the Incinerator 10,465decks Lord Windgrace 10,078decks Coram, the Undertaker 9,024decks Eddie Brock 8,846decks Slimefoot and Squee 8,590decks Winter, Misanthropic Guide 8,524decks Szarel, Genesis Shepherd 7,643decks Thantis, the Warweaver 7,171decks Maarika, Brutal Gladiator 7,025decks The Beamtown Bullies 6,982decks Prossh, Skyraider of Kher 6,887decks Ognis, the Dragon's Lash 6,702decks The Reaper, King No More 5,322decks Vazi, Keen Negotiator 4,401decks Kresh the Bloodbraided 4,092decks Vaevictis Asmadi, the Dire 3,790decks Ellie, Brick Master // Joel, Resolute Survivor 3,584decks Xira, the Golden Sting 3,026decks Soul of Windgrace 2,509decks Mr

Counters put on The Warring Triad remain on it while it's not a creature, even if they have no effect
We all know Green doesnt need more toys, but that doesnt stop Wizards of the Coast from printing more gas