Matt Tabak writes in the official Innistrad: Midnight Hunt Mechanics article: For example, a 1/1 creature, a 3/1 creature, and a 4/6 creature have three different powers (specifically, 1, 3, and 4). By contrast, if you have a 2/2, a 2/3, and a 3/3, you dont have coven because two of your creatures share power 2. If you have more than three creatures and a couple of them have the same power, that's not a problem for coven as long as there's at least three different powers among them
Its noteworthy that all the Duskmourn: House of Horror Commander precons were released with scheme cards, so its indicative of the compatibility between the systems
Pokmon is a turn-based game similar to how battles work in the Pokmon video games
It's a card that gets stronger in the hands of better players
The rotation of Double Turbo Energy will leave players seeking alternatives to fuel decks that depend on Colourless Energy acceleration
The support it received in Blazing Dominion helped elevate it to the top tables where it previously struggled