Holding cards for coordinated plays later, setting up powerful Songs, knowing when to sacrifice characters to banish an opponent, anticipating the play your opponent is setting up based on their deck composition
Karmic Justice - Punishes those who try to remove your Saga

Advanced Search Sets Random Syntax "Lifetime" Pass Holder A Good Day to Pie A Trail of Teacups Abiding Grace Abuelo's Awakening Acolyte of Affliction Admiral Brass, Unsinkable Adun Oakenshield Aerie Ouphes Aerith, Last Ancient Afterburner Expert Aftermath Analyst Agadeem's Awakening Against All Odds Agyrem Aid the Fallen Ajani, Adversary of Tyrants Akoum Firebird Alesha, Who Laughs at Fate Alesha, Who Smiles at Death Altar of Bhaal Altar of Bhaal Altar of the Wretched Anarchist Anathemancer Angel of Glory's Rise Angel of Indemnity Angelic Renewal Angrath, Minotaur Pirate Animate Dead Another Chance Anti-Venom, Horrifying Healer Antler Skulkin Aphetto Dredging Apprentice Necromancer Archaeomancer Archaeomender Archangel Elspeth Archenemy's Charm Archfiend of Sorrows Archon of Falling Stars Archpriest of Shadows Ardent Elementalist Artisan of Kozilek Ascend from Avernus Ascent of the Worthy Ashcoat of the Shadow Swarm Ashcoat of the Shadow Swarm Ashen Ghoul Ashnod's Harvester Aspect of Mongoose Astelli Reclaimer Atzal, Cave of Eternity Atzocan Seer Auramancer Auriok Survivors Aurora Eidolon Avengers Quinjet Awaken the Honored Dead Ayara, Furnace Queen Back for More Back for Seconds Back in Town Back on Track Badlands Revival Balduvian Atrocity Baloth Null Barrow Witches Barrowin of Clan Undurr Battle of Hoover Dam Behold the Sinister Six

But, just like in any Lorcana launch, some cards blaze ahead of the rest
#8 Energybending Decks that get hosed by Blood Moon can turn to this card out of the sideboard to get out from under it for a turn
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