Players use characters, called Glimmers, actions, and items to reach their goal of 20 Lore while also trying to prevent their opponent from getting their first
### Multiple Win Conditions - Overrun with Ezuri - Drain with Lathril - ETB drain (Shaman of the Pack) - Death triggers (Poison-Tip Archer) ### Strong Tribal Synergy Almost every card reinforces the Elf strategy
Plus I cant play all of the cool new Dragons from this set if Im stuck in mono-red
The deck then features a ton of different instants and sorceries to trigger these abilities including spells that create creature tokens, bounce effects, draw spells, direct damage/removal, etc
In short: Clue tokens can't have summoning sickness unless they are also creatures
All of the Fat Ass's items have a silverware motif