Moving into Commander, a lot of what I loved about Esper all those years ago is still reflected in some of its most fun Commanders to build around
If you cant decide which basic land to use and you have Thoughtcast in your deck, Id always choose Island because if Path to Exile is being cast against you, you probably want to draw more cards
Your identity can be as broad or specific as you want, but ideally it pushes you to emphasize the effects and play patterns you like best in your deck
Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way
Amethyst Amethyst, the ink of wonder, is packed with ludonarrative harmony
It's a fun strategy that can quickly overwhelm opponents