I switched the removal to more Paralyzes instead of Swords, because the Paralyzes stay in play once cast, rather than occupying deck and hand slots once I start the Timetwister loop, so the Timetwister can reliably draw back into Regrowth and Time Walk and if necessary Demonic Tutor
Purple Monkey D package, using Zoro-Juurou and San-Gorou for the extra resources
Encore a Staunch Crewmate for some cards, or maybe Gemcutter Buccaneer for extra treasure
Protect After successfully cutting out the pieces, determine whether you want to protect your damage counters (optional)
This set actually has several impressive hits if you were to crack packs over a year and a half after this set was released, with five impressive chase cards garnering median prices of close to $50 or above
If your deck will always lose once your opponent's board state and hand reach this nirvana, you have to stop your opponent from getting there