This has been a historically powerful concept, as it turns what might be otherwise weak equipment into actual creatures, but with the upside of leaving an equipment behind after they die
Emergent Haunting is essentially a 2 mana 3/3 flier
Ultimecia, Time Sorceress Ultimecia, Time Sorceress is definitely flashy, but is very pricey and on her front side doesnt do that much with an undersized body with a middling ability, until you can get 8 mana to have her transform and time walk
For everyone else, though, it's little more than a glorified vanilla beater with no evasion
Its a great way to learn the game, play a few rounds, and try out different cards and deck ideas
Exxaxl: I feel Nesting Dragon is often overlooked in dragon tribal decks, especially here where body-count matters