Garruk has three abilities that you can activate on your main phase
If you cant swing for 3, you can tap, exile a trio of cards to cause a foe to lose 3 life, and continue as long as you have fuel in the graveyard
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If the target of Maze Skullbomb's last ability isn't a legal target as the ability tries to resolve (probably because it has left the battlefield), you won't draw a card
Even so, I still think that the mild zombie synergy is enough that, if you were to pick a Sultai zombie commander, Sidisi should be near the top of your list