By playing enough of both, you'll be passively gaining lore, draining your opponent, and have a board state that will be very tricky for your opponent to unpick in time
It's a ton conveyed in such a simple art piece, but it manages to do this sequence justice perfectly and damn if I don't love it
Pirate Stitch adorns the top of the lore counter
Five overperformers in the Amber-Amethyst Starter Deck Maximus, Relentless Pursuer Friends on the Other Side The Wardrobe, Belles Confidant Rafiki, Mysterious Sage Hades, Lord of the Underworld Five overperformers in the Emerald-Ruby Starter Deck Pongo, Ol Rascal Mickey Mouse, Steamboat Pilot Dragon Fire Mad Hatter, Gracious Host Stitch, Abomination Five overperformers in the Steel-Sapphire Starter Deck Grab Your Sword Maleficent, Uninvited Mickey Mouse, Detective One Jump Ahead Hercules, True Hero The reason why I liked evasion and bodyguard so much is that these abilities deny the opponent the opportunity to make favorable challenges
I feel like 50% of the deck is cohesive and sweet, 30% are good cards but don't synergize with the deck much if at all, and then 20% of the deck is underwhelming
Perfect for Disney fans and sketch card collectors