This also meant that players could easily search for whatever card they wanted and add it to their hand, further increasing combo lines
It's an overwhelming monster with 3000 ATK and the ability to deal 2000 damage to the opponent once a turn
Still, one of the things I want for this deck is to be able to function well enough without its commander
Flavour wise it is still a total winner, little in magic compares to the feeling of impending doom you have as you repeatedly chump block the ever growing Spirit Monger just waiting for the time it is big enough to one shot you and your blockers get removed
You can also banish this card from the Graveyard to Special Summon a LVL1 Machine EARTH Token, which can give you extra material for Summoning when you need it most
Dromar's Charm is a decent example of this providing you with a hard counter spell when you need to protect your board or stop someone from winning the game by providing five life when you're falling behind, or a little -2/-2 to take out a utility creature